Medium
Given a binary tree
struct Node { int val; Node *left; Node *right; Node *next; }
Populate each next pointer to point to its next right node. If there is no next right node, the next pointer should be set to NULL
.
Initially, all next pointers are set to NULL
.
Example 1:
Input: root = [1,2,3,4,5,null,7]
Output: [1,#,2,3,#,4,5,7,#]
Explanation: Given the above binary tree (Figure A), your function should populate each next pointer to point to its next right node, just like in Figure B. The serialized output is in level order as connected by the next pointers, with ‘#’ signifying the end of each level.
Example 2:
Input: root = []
Output: []
Constraints:
[0, 6000]
.-100 <= Node.val <= 100
Follow-up:
import { _Node } from '../../com_github_leetcode/_node'
/**
* Definition for _Node.
* class _Node {
* val: number
* left: _Node | null
* right: _Node | null
* next: _Node | null
*
* constructor(val?: number, left?: _Node, right?: _Node, next?: _Node) {
* this.val = (val===undefined ? 0 : val)
* this.left = (left===undefined ? null : left)
* this.right = (right===undefined ? null : right)
* this.next = (next===undefined ? null : next)
* }
* }
*/
function connect(root: _Node | null): _Node | null {
if (!root) {
return null
}
root.next = null
let dummyHead = new _Node()
let current: _Node | null = root
while (current) {
// reset dummyHead
dummyHead.next = null
let child = dummyHead
// traverse the current level
while (current) {
if (current.left) {
child.next = current.left
child = child.next
}
if (current.right) {
child.next = current.right
child = child.next
}
current = current.next
}
// move on to the next level
current = dummyHead.next
}
return root
}
export { connect }